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Godot Engine 4.5.1

C# scripting capable version of Godot game engine

Installation

System wide:

{
  environment.systemPackages = with nix-casks.packages.${system}; [
    godot-mono # Godot Engine
  ];
}

Home Manager:

{
  home.packages = with nix-casks.packages.${system}; [
    godot-mono # Godot Engine
  ];
}

Package Definition

{
  "pname": "godot-mono",
  "version": "4.5.1",
  "src": {
    "url": "https://github.com/godotengine/godot/releases/download/4.5.1-stable/Godot_v4.5.1-stable_mono_macos.universal.zip",
    "sha256": "f00ee565e9d3682584117ef8865f5ff6d8f571fbf2733075ee06b9e0953261b8"
  },
  "installPhase": [
    "mkdir -p \"$out/Applications/Godot_mono.app\" && cp -r \"Godot_mono.app\" \"$out/Applications\"",
    "mkdir -p \"$out/bin\" && ln -s \"$out/godot-mono.wrapper.sh\" \"$out/bin/godot-mono\""
  ],
  "meta": {
    "description": "C# scripting capable version of Godot game engine",
    "homepage": "https://godotengine.org/"
  }
}